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AI Insights · Timothy · July 2025

Top Boxing Games on iOS in Panama: Q2 2025 Performance

Explore the performance trends of top boxing games on iOS in Panama during Q2 2025, with insights from Sensor Tower.

Top Boxing Games on iOS in Panama: Q2 2025 Performance

In the second quarter of 2025, the performance of boxing games on the iOS platform in Panama showcased interesting trends. Here's a closer look at how the top apps fared during this period, based on data from Sensor Tower.

Boxing Star: Boxing Fight Game from THUMBAGE saw its weekly revenue peak at $226 in mid-June, following a gradual increase from $23 at the start of April. Downloads fluctuated, reaching a high of 29 in the last week of June. Active users increased steadily from 3 at the end of March to 31 by the end of the quarter.

Real Boxing: KO Fight Club, published by Vivid Games S.A., experienced stable revenue, peaking at $32 in late April. However, weekly downloads remained minimal, and active users hovered around 2-3 throughout the quarter.

WWE Mayhem by Reliance Games recorded a revenue peak of $40 at the end of June. Despite minimal downloads, active users decreased from 7 in March to 4 by the end of the quarter.

The WWE SLAM by Topps® Card Trader app saw a notable revenue increase to $55 in April, though download numbers were negligible.

Lastly, Real Boxing 2, also from Vivid Games S.A., had a modest revenue trend, peaking at $17 in April. Downloads were sporadic, with a significant spike to 25 in the final week of June. Active users experienced a surge to 19 at the quarter's end.

For more detailed insights into the performance of these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025